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Free Will and Punishment
This makes sense to me. If I like to compete, then shouldn't I like to win also? It's like I'm not even playing with another person when I compete. I treat them like they're a wall and I'm trying to get good enough to go through it.
If I were to pay attention to the fact that it's a person over there, and that they have weaknesses, I'd be able to capitalize and win a lot more matches. Again, I don't want to focus *too* much on winning -- but perhaps more than I do.
Oh, the other place I noticed this was in Warcraft III. I was invited to get on a team and play against others. My response was, "no." I don't want to focus on how to win. I had a tactic I liked to do -- making certain units and using a certain combination in a certain way.
My measure of success was how well I pulled off that tactic. If I win then great, but I sort of refused to do something different even if it would give me a much greater chance of winning. It's really weird.
Anyway, thanks for the comment. I'm glad someone appreciates my warped approach to things. :)
I think focusing on the skill shows dedication, and once you master the skill, the game becomes trivial. Just like computing and everything else.